Timeline for How can I 'stretch' a signal in time using analog components?
Current License: CC BY-SA 3.0
10 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| S Aug 29, 2017 at 10:04 | history | suggested | psmears | CC BY-SA 3.0 | Improve wording and grammar |
| Aug 29, 2017 at 10:03 | review | Suggested edits | |||
| S Aug 29, 2017 at 10:04 | |||||
| Aug 29, 2017 at 6:21 | comment | added | Curd | @Todd Wilcox: yes. I think in reality more than one tape (per channel) would be needed as acceleration can not be instantaneous (tape/wire/disk requires some time to speed up/slow down)... but all those considerations are concerning a practical implementation and I think the question is pure theoretical. | |
| Aug 28, 2017 at 23:13 | comment | added | Todd Wilcox | Hmm.. Good point. Or you could have two tape systems and switch from one to the other while the first one has the slack removed. | |
| Aug 28, 2017 at 23:07 | comment | added | Curd | @Todd Wilcox: of course you can! Playing back at half speed just means that the tape will pile up between recording head and play back head (But you have the same problem with any other technology; even digital technology: in that case the memory will fill up). As a result you will have to stop recording for a while, while playing back continues. But this is exactly what OP wants. During that recording pause in time division multiplexing the other channel is active. | |
| Aug 28, 2017 at 22:50 | comment | added | Todd Wilcox | You can't have the same piece of tape recording at one speed and playing back at a different speed, so if the asker wants to process in real time, tape won't work at all. | |
| Aug 28, 2017 at 16:26 | history | edited | Curd | CC BY-SA 3.0 | added 155 characters in body |
| Aug 28, 2017 at 16:21 | history | undeleted | Curd | ||
| Aug 28, 2017 at 16:21 | history | deleted | Curd | via Vote | |
| Aug 28, 2017 at 16:20 | history | answered | Curd | CC BY-SA 3.0 |