Timeline for Block gas limit exceeded when compiling contract Solidity browser
Current License: CC BY-SA 3.0
10 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jul 3, 2017 at 6:13 | history | bounty awarded | Juan Ignacio Pérez Sacristán | ||
| Jul 3, 2017 at 6:13 | vote | accept | Juan Ignacio Pérez Sacristán | ||
| Jun 28, 2017 at 22:29 | comment | added | Ismael♦ | Sometimes make for sense to use libraries if the code can be reused, like in SafeMath for example. Because libraries use the same shared data. If the contracts are separated then they can only access the data through the public methods. | |
| Jun 28, 2017 at 22:26 | comment | added | Ismael♦ | @JuanIgnacioPérezSacristán Inheritance will pull all the code together. You have to split into separate contracts so each can be deployed independently. Look at status ico github.com/status-im/status-network-token, they have separate contracts and a script that will deploy them, and set the initial configuration. They use truffle, that make really easy to deploy several contracts, and configure them. | |
| Jun 28, 2017 at 21:15 | comment | added | Juan Ignacio Pérez Sacristán | How are these contracts linked? As libraries? Or by inheritance? My code is using inheritance as well, and it requires too much gas, making it impossible to deploy. | |
| Jun 28, 2017 at 18:00 | comment | added | Ismael♦ | @JuanIgnacioPérezSacristán I've updated with an example | |
| Jun 28, 2017 at 18:00 | history | edited | Ismael♦ | CC BY-SA 3.0 | Add an example how to split a contract |
| Jun 28, 2017 at 15:58 | comment | added | Jeff Coleman | Using include does not split the contract. That is just an instruction to the compiler to put all of those things together into one contract. | |
| Jun 28, 2017 at 14:56 | comment | added | Juan Ignacio Pérez Sacristán | I tried it, but splitting the contract using include commands does not reduce the total gas cost of deployment. | |
| Jun 24, 2017 at 16:12 | history | answered | Ismael♦ | CC BY-SA 3.0 |