Timeline for Read custom content in MONO-GAME in a cross-platform way
Current License: CC BY-SA 3.0
7 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Oct 26, 2015 at 7:28 | answer | added | Felsir | timeline score: 1 | |
| Sep 1, 2015 at 11:25 | history | tweeted | twitter.com/#!/StackGameDev/status/638674152367497216 | ||
| May 5, 2015 at 17:37 | comment | added | dimitris93 | @nikoliazekter The question is about using custom content in a game made with Monogame. I don't think your comment is relative here | |
| May 5, 2015 at 17:03 | comment | added | Levan | different formats, some are .png .mp3 .txt , some are unique binary formats | |
| May 5, 2015 at 16:56 | review | First posts | |||
| May 5, 2015 at 17:02 | |||||
| May 5, 2015 at 16:55 | comment | added | dimitris93 | what format are those files in ? | |
| May 5, 2015 at 16:53 | history | asked | Levan | CC BY-SA 3.0 |