Timeline for How do I integrate drag over distance?
Current License: CC BY-SA 3.0
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jun 9, 2015 at 4:54 | vote | accept | Hexicube | ||
| Jun 9, 2015 at 4:54 | comment | added | Hexicube | Perfect, just what I was looking for. I'll consider impact depth, as that involves relative density, but that poses a problem when it comes to the projectile coming out the other end. | |
| Jun 8, 2015 at 19:43 | comment | added | Stephan | Far more accurate than my answer haha Way to go! I would also note that instead of trying to calculate impact depth, he may want to simply set a threshold as the penetration velocity. So long as its above that velocity, you treat it as a full puncture. | |
| Jun 8, 2015 at 19:36 | history | answered | Marcks Thomas | CC BY-SA 3.0 |