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when toggle format what by license comment
Jul 4, 2015 at 0:11 comment added Greg Quinn You need to transform world co-ordinates into pixel co-ordinates. Use Camera.worldToScreenPoint.
Jul 3, 2015 at 9:02 comment added mcelik Correct me if I am wrong but I think the contact point gives me world coordinates of collision. But I need texture coordinates for GetPixel(x, y) function ?
Jul 3, 2015 at 3:05 history answered Greg Quinn CC BY-SA 3.0