Timeline for How to manipulate the two variables that rotate the camera with Input.GetAxis(“Mouse X/Y”)?
Current License: CC BY-SA 3.0
8 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Aug 1, 2015 at 0:58 | answer | added | Fuzzy Logic | timeline score: 1 | |
| Aug 1, 2015 at 0:42 | answer | added | Patrick le Duc | timeline score: 1 | |
| S Jul 31, 2015 at 23:40 | history | suggested | Pip | CC BY-SA 3.0 | fixing code indentation |
| Jul 31, 2015 at 23:38 | history | tweeted | twitter.com/#!/StackGameDev/status/627262092672933888 | ||
| Jul 31, 2015 at 23:16 | review | Suggested edits | |||
| S Jul 31, 2015 at 23:40 | |||||
| Jul 31, 2015 at 21:14 | comment | added | reincarnationofstackexchange | I want to have a system that right clicks once to enter this camera mode and right clicks again to exit it and slerp back to the original position. | |
| Jul 31, 2015 at 20:49 | comment | added | John Smith | How do you enter and exit the free look camera mode? | |
| Jul 31, 2015 at 20:34 | history | asked | reincarnationofstackexchange | CC BY-SA 3.0 |