Timeline for Do you think it's Possible to go from C++ Straight to 3D (skipping 2D)
Current License: CC BY-SA 2.5
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| Jul 30, 2014 at 13:48 | comment | added | Weaver | IME, the biggest hurdle in learning a 3d api is getting to the point where you qctually have something to look at. I spent a bit of time trying to figure out why i couldn't see anything in early opengl; it's hard to debug a blank screen. | |
| Apr 2, 2011 at 0:55 | history | answered | DMan | CC BY-SA 2.5 |