Timeline for Trailing dots effect
Current License: CC BY-SA 3.0
9 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Oct 20, 2015 at 13:36 | answer | added | SanSolo | timeline score: 1 | |
| Oct 20, 2015 at 13:24 | comment | added | Shraddha Patel | M totally agree with Jon as he said that particle system is a very trivial thing. So you will have to find some documentation and tutorials for that then you can sort out your problem. Best Luck | |
| S Oct 20, 2015 at 13:17 | history | suggested | KaareZ | CC BY-SA 3.0 | Typos and stuff |
| Oct 20, 2015 at 12:42 | review | Suggested edits | |||
| S Oct 20, 2015 at 13:17 | |||||
| Oct 20, 2015 at 12:33 | history | edited | DMGregory♦ | CC BY-SA 3.0 | making the title more descriptive |
| Oct 20, 2015 at 12:17 | comment | added | jgallant | Look into Unity's particle system. This is a very trivial thing to add to your game. Add a Particle Component, and play around with it. | |
| Oct 20, 2015 at 10:36 | answer | added | JackFrost | timeline score: 0 | |
| Oct 20, 2015 at 9:17 | comment | added | Shraddha Patel | Have you used particle system? | |
| Oct 20, 2015 at 6:04 | history | asked | yaakov rubenchik | CC BY-SA 3.0 |