Timeline for Is there a fundamental technical reason for Flash being a more popular game platform than JavaScript?
Current License: CC BY-SA 3.0
5 events
| when toggle format | what | by | license | comment | |
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| Jun 25, 2011 at 12:32 | comment | added | michael.bartnett | "Native audio support" is barely there. The fact that SoundManager 2 has to embed a tiny flash stage as a backup audio engine is evidence enough for me that HTML5 is not ready to be a reliable platform for game development. | |
| Jun 25, 2011 at 11:17 | history | edited | Hendrik Brummermann | CC BY-SA 3.0 | added 19 characters in body |
| May 13, 2011 at 13:54 | comment | added | Hendrik Brummermann | The concept of "compiled programming language" is strange. Any programming language can be compiled into another language. That AS3 is typically compiled before deployment into some other language does not offer any significant performance gain because that is not machine code. | |
| May 12, 2011 at 13:33 | comment | added | user4248 | "performance gains dune to compiling", sorry but, javascript is not a compiled programming language, as3 is. Although some javascript implementations use JIT compilers. | |
| Apr 12, 2011 at 18:23 | history | answered | Hendrik Brummermann | CC BY-SA 3.0 |