Skip to main content
4 events
when toggle format what by license comment
Nov 16, 2015 at 14:58 comment added DMGregory For select cases like the hands in thighs, you might be able to improve it somewhat, but it will take a fair bit of work - there's no "prevent interpenetration" checkbox. In Unity, you can nudge the bones in LateUpdate after the animation has moved them - eg. to enforce a minimum distance between the hand and thigh, with that distance configurable per-character. It won't look as good as per-character animation, but its artifacts might be less obvious or jarring than penetration.
Nov 16, 2015 at 14:46 vote accept HoloLady
Nov 16, 2015 at 13:32 comment added HoloLady I was afraid of that, I figured I'd check, just in case there was something I could do. Thanks for answering!
Nov 16, 2015 at 13:03 history answered Raimund Krämer CC BY-SA 3.0