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added 30 characters in body; deleted 7 characters in body; edited body; deleted 23 characters in body
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Tweeted twitter.com/#!/StackGameDev/status/58728615445143552
deleted 6 characters in body; edited title
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How should I automatically update/patch my entire game's files?

How should I automatically update/patch my player's game assets and executables? It is preferable for the update software to be free. Updates must be small in size and not waste cpu-time. Also it has to be easy to run a update server to create new versions or logistically.

My use case is for updating player game versions such as in massive online clients or running distributed game testing or even normal games.

How should I automatically update/patch my entire game's files?

How should I automatically update/patch my player's game assets and executables? It is preferable for the update software to be free. Updates must be small in size and not waste cpu-time. Also it has to be easy to run a update server to create new versions or logistically.

My use case is for updating player game versions such as in massive online clients or running distributed game testing or even normal games.

How should I automatically update my entire game's files?

How should I automatically update my player's game assets and executables? It is preferable for the update software to be free. Updates must be small in size and not waste cpu-time. Also it has to be easy to run a update server to create new versions or logistically.

My use case is for updating player game versions such as in massive online clients or running distributed game testing or even normal games.

edited title; added 6 characters in body; edited title
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Fire
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How should I automatically update/patch my entire game's files.?

How should I automatically update/patch my player's game assets and executables? It is preferable for the update software to be free. Updates must be small in size and not waste cpu-time. Also it has to be easy to run a update server to create new versions or logistically.

My use case is for updating player game versions such as in massive online clients or running distributed game testing or even normal games.

How should I automatically update my entire game's files.

How should I automatically update my player's game assets and executables? It is preferable for the update software to be free. Updates must be small in size and not waste cpu-time. Also it has to be easy to run a update server to create new versions or logistically.

My use case is for updating player game versions such as in massive online clients or running distributed game testing or even normal games.

How should I automatically update/patch my entire game's files?

How should I automatically update/patch my player's game assets and executables? It is preferable for the update software to be free. Updates must be small in size and not waste cpu-time. Also it has to be easy to run a update server to create new versions or logistically.

My use case is for updating player game versions such as in massive online clients or running distributed game testing or even normal games.

deleted 26 characters in body; edited title; added 8 characters in body; added 7 characters in body; added 6 characters in body
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Fire
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Source Link
Fire
  • 742
  • 1
  • 7
  • 18
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