Timeline for Positioning partials of character sprite animations
Current License: CC BY-SA 3.0
26 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Dec 8, 2017 at 6:30 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Nov 7, 2017 at 19:39 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Oct 8, 2017 at 14:52 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Sep 6, 2017 at 10:06 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Aug 3, 2017 at 21:05 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jul 3, 2017 at 2:31 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| May 31, 2017 at 17:51 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Apr 28, 2017 at 21:22 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Mar 29, 2017 at 4:54 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Feb 24, 2017 at 15:08 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jan 23, 2017 at 17:05 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Dec 12, 2016 at 14:09 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Nov 10, 2016 at 12:23 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Oct 10, 2016 at 14:03 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Aug 28, 2016 at 16:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jul 28, 2016 at 10:44 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jun 20, 2016 at 21:51 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| May 21, 2016 at 8:55 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Dec 20, 2015 at 19:30 | comment | added | Hamza Hasan | Although I don't know libGDX, but first of all correct float headWidth = headAnimation.getKeyFrame(0).getRegionHeight(); to float headWidth = headAnimation.getKeyFrame(0).getRegionWidth();. Second thing I am gonna say depending upon theory that keep hair sprite size same, set all the hair frame size to the biggest one. Means Size of biggest hair sprite should be the size of all hair sprites. | |
| Dec 20, 2015 at 16:56 | answer | added | Ammar Tarajia | timeline score: 1 | |
| Dec 20, 2015 at 16:36 | history | edited | Ryangr0 | CC BY-SA 3.0 | Added screenshots of the results when this code gets executed. |
| Dec 20, 2015 at 16:31 | comment | added | Vaillancourt♦ | You can edit your question :) | |
| Dec 20, 2015 at 16:26 | comment | added | Ryangr0 | My bad! I've made an album. Using three different hair spritesheets but the same code results in this: imgur.com/a/ogP5K . | |
| Dec 20, 2015 at 16:20 | comment | added | Vaillancourt♦ | Adding screenshots of your issue would improve the question quality and help others help you :) | |
| Dec 20, 2015 at 14:32 | review | First posts | |||
| Dec 20, 2015 at 16:20 | |||||
| Dec 20, 2015 at 14:29 | history | asked | Ryangr0 | CC BY-SA 3.0 |