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Timeline for Flash AS3 Tower Defense Problem

Current License: CC BY-SA 3.0

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Apr 25, 2011 at 12:20 comment added Sean I wouldn't need to draw the line if I am checking for a hit every frame. I could just check if the bullet hit a target with the hitTestObject method. My main problem was that the bullet would hit the enemy each frame until it moved all the way passed. I just need a good way to store whether the enemies are hit. I am going to try and use an array to store hit enemies or look up more information about dictionaries.
Apr 23, 2011 at 16:26 history answered ultifinitus CC BY-SA 3.0