Timeline for SDL2, OpenGL, Nvidia laptop screen tearing
Current License: CC BY-SA 3.0
61 events
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| Aug 18 at 15:04 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
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| Apr 11, 2020 at 19:00 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Dec 13, 2019 at 16:03 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Aug 15, 2019 at 15:00 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Apr 17, 2019 at 14:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Dec 18, 2018 at 12:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Nov 18, 2018 at 7:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Oct 17, 2018 at 14:00 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Sep 10, 2018 at 1:00 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Aug 7, 2018 at 18:13 | comment | added | david van brink | @Begui Yes, same here, switching to integrated (Intel) graphics doesn't have the problem. And gave me great motivation to optimize my graphics code a bit! But still, would like access to the high performance graphics card as well. | |
| Aug 6, 2018 at 17:11 | comment | added | Begui | I noticed this on one of my laptops. I switched from Nvidia to Intel graphics and it seems to work fine. | |
| Jul 26, 2018 at 20:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jun 25, 2018 at 20:23 | history | tweeted | twitter.com/StackGameDev/status/1011344088669523968 | ||
| Jun 16, 2018 at 8:30 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| May 16, 2018 at 17:15 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Apr 11, 2018 at 5:33 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Mar 10, 2018 at 9:41 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Feb 7, 2018 at 14:40 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jan 7, 2018 at 4:51 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Dec 7, 2017 at 10:28 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
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| S May 14, 2017 at 15:45 | history | suggested | CommunityBot | CC BY-SA 3.0 | Added update a year later, issue still active. |
| May 14, 2017 at 15:44 | review | Suggested edits | |||
| S May 14, 2017 at 15:45 | |||||
| May 1, 2017 at 19:23 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Mar 28, 2017 at 21:49 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
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| Jan 22, 2017 at 15:47 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Dec 23, 2016 at 12:00 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Nov 18, 2016 at 15:40 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Oct 17, 2016 at 7:37 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Sep 12, 2016 at 22:57 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Aug 13, 2016 at 22:42 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jul 13, 2016 at 5:24 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jun 8, 2016 at 3:08 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| May 11, 2016 at 1:58 | comment | added | user5665 | I wish you the best with it, I hope they fix it soon, I've been waiting for driver fixes from nvidia for the GM200 GPUs in SLI for months. | |
| May 11, 2016 at 1:53 | comment | added | david van brink | Anyway, Nvidia has acknowledged the bug, which affects many OpenGl apps, and is working on it. | |
| May 10, 2016 at 22:39 | comment | added | user5665 | What's your FPS with Vsync off? Have you tried introducing a 5ms sleep into each frame to see if it fixed the artifact? | |
| May 10, 2016 at 22:33 | comment | added | david van brink | Using SDL's vsync. Works (no tearing) on all other hardware. Glitch is idiosyncratic to Alienware and certain other Nvidia laptops. See links. Dude. | |
| May 9, 2016 at 10:22 | comment | added | user5665 | You're locking frame rate with Vsync AND manually sleeping enough each frame? | |
| May 9, 2016 at 3:58 | comment | added | david van brink | @MattJensJensen This happens when the framerate is locked to screen refresh (60). It is correctly locked, but something in the hardware puts a consistent whole-viewport diagonal tear. | |
| May 7, 2016 at 9:41 | comment | added | user5665 | What FPS is the game updating graphics at when you get this artifact? I've noticed in OpenGL and Vulkan if you move things around too quickly you can get some odd artifacts that don't show up when you fix your frames to 144-90 maximum. | |
| May 7, 2016 at 3:55 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Mar 6, 2016 at 23:42 | history | edited | david van brink | CC BY-SA 3.0 | added 378 characters in body |
| Feb 20, 2016 at 23:18 | answer | added | JavaLich | timeline score: 0 | |
| Feb 20, 2016 at 19:58 | history | edited | david van brink | CC BY-SA 3.0 | added 378 characters in body |
| Feb 17, 2016 at 16:44 | history | asked | david van brink | CC BY-SA 3.0 |