Timeline for AABB Collision Problems in SFML
Current License: CC BY-SA 3.0
15 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 30, 2016 at 3:22 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| S Mar 1, 2016 at 20:21 | history | bounty ended | omni | ||
| S Mar 1, 2016 at 20:21 | history | notice removed | omni | ||
| Feb 26, 2016 at 7:56 | history | edited | omni | CC BY-SA 3.0 | updated with more info |
| Feb 23, 2016 at 18:30 | comment | added | omni | Sorry if my helping pictures led you astray, but it happens from every side. | |
| Feb 23, 2016 at 13:41 | comment | added | Niels | Also, since it apparently onyl happes when approaching from the left, you could set the breakpoint in that call to see what values are involved at the point where things go wrong. | |
| Feb 23, 2016 at 13:34 | comment | added | Niels | You seem to be missing a clause where collisionRect.width == collisionRect.height, is this intentional? | |
| Feb 23, 2016 at 0:57 | answer | added | bpgeck | timeline score: 1 | |
| Feb 22, 2016 at 20:55 | history | edited | omni | CC BY-SA 3.0 | clarification |
| Feb 22, 2016 at 20:27 | history | edited | omni | CC BY-SA 3.0 | new info |
| S Feb 22, 2016 at 20:26 | history | bounty started | omni | ||
| S Feb 22, 2016 at 20:26 | history | notice added | omni | Draw attention | |
| Feb 21, 2016 at 0:45 | history | edited | omni | CC BY-SA 3.0 | more info |
| Feb 20, 2016 at 4:56 | review | First posts | |||
| Feb 20, 2016 at 7:29 | |||||
| Feb 20, 2016 at 4:52 | history | asked | omni | CC BY-SA 3.0 |