Timeline for Unity5 - Create navmesh for a random generated environment
Current License: CC BY-SA 3.0
7 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Apr 2, 2016 at 12:19 | vote | accept | Lê Sỹ Hoàng | ||
| Mar 23, 2016 at 15:56 | answer | added | hobnob | timeline score: 1 | |
| Mar 23, 2016 at 15:19 | comment | added | Niels | AFAIK Unity does not have any options to create or update a Navmesh at runtime, you'll have to build it yourself which imho is not a trivial problem to solve. | |
| Mar 23, 2016 at 13:50 | comment | added | Vaillancourt♦ | Please describe here what you're doing. We will not go and read the tutorial; all the information to answer your question should be posted here. | |
| Mar 23, 2016 at 13:36 | history | edited | Lê Sỹ Hoàng | CC BY-SA 3.0 | edited title |
| Mar 23, 2016 at 13:21 | review | First posts | |||
| Mar 23, 2016 at 16:02 | |||||
| Mar 23, 2016 at 13:19 | history | asked | Lê Sỹ Hoàng | CC BY-SA 3.0 |