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May 29, 2016 at 3:07 vote accept Aracthor
May 28, 2016 at 21:42 history tweeted twitter.com/StackGameDev/status/736674106121289728
May 28, 2016 at 20:10 answer added Pikalek timeline score: 23
May 28, 2016 at 4:57 history edited Aracthor CC BY-SA 3.0
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May 28, 2016 at 4:56 comment added Aracthor @Pikalek I don't give more precision because I don't have it. I'm not looking for something very specific, any example of generation which doesn't generate neither a maze nor a grid plan could satisfy me.
May 27, 2016 at 17:41 comment added Pikalek Do you have an example of what you do want (real life example from your target time period, example from another game, sketch, etc)? There's a lot of options between 'not a grid' & 'not a complete labyrithn'.
May 27, 2016 at 8:19 answer added PRDeving timeline score: 4
May 27, 2016 at 8:16 answer added Mario timeline score: 6
May 27, 2016 at 8:14 comment added Philipp You might want to look at the procedural city generator by Introversion Software which they made for Subversion. While the game itself got canceled, there is plenty of footage around from their generator.
May 27, 2016 at 7:43 history asked Aracthor CC BY-SA 3.0