Timeline for Delay for seconds when key is held down?
Current License: CC BY-SA 3.0
10 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jul 14, 2016 at 2:52 | vote | accept | Maroon Swordsman | ||
| Jul 14, 2016 at 2:52 | history | edited | Maroon Swordsman | CC BY-SA 3.0 | added 168 characters in body |
| Jul 13, 2016 at 10:26 | answer | added | Muhammad Faizan Khan | timeline score: 0 | |
| Jul 12, 2016 at 16:48 | comment | added | DisturbedNeo | If I had to guess, I would say it's failing to compile because they're trying to pass through a float 0.3f to a Coroutine that doesn't have any arguments. In Start(), just put "StartCoroutine(Shoot())", and it should be fine. | |
| Jul 12, 2016 at 12:39 | comment | added | Sourav Paul Roman | What seems to be problem with your current code? | |
| Jul 12, 2016 at 9:16 | answer | added | Nikaas | timeline score: 0 | |
| Jul 12, 2016 at 2:04 | history | edited | DMGregory♦ | CC BY-SA 3.0 | Code formatting |
| Jul 12, 2016 at 1:50 | answer | added | user1323245 | timeline score: 0 | |
| Jul 12, 2016 at 0:10 | review | First posts | |||
| Jul 12, 2016 at 2:04 | |||||
| Jul 12, 2016 at 0:09 | history | asked | Maroon Swordsman | CC BY-SA 3.0 |