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Apr 13, 2017 at 12:18 history edited CommunityBot
replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/
Oct 4, 2011 at 20:31 comment added iddqd I am interested to hear your latest results, were you able to get better performance from node.js?
May 25, 2011 at 22:56 answer added sorenbs timeline score: 5
May 25, 2011 at 3:12 history tweeted twitter.com/#!/StackGameDev/status/73224954526703616
May 25, 2011 at 3:09 history edited Tesserex CC BY-SA 3.0
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May 24, 2011 at 19:10 answer added thedaian timeline score: 1
May 24, 2011 at 18:40 comment added Nate Profile the code is really all I could suggest. My guess is that its not as finely tuned as you think and that is why TF2 is running higher tick rate on less hardware. I also think that TF2 may be doing all of the things you suggested doing and as a result that is contributing to why their performance is higher.
May 24, 2011 at 18:26 history asked Tesserex CC BY-SA 3.0