Timeline for How do videogames store information offscreen?
Current License: CC BY-SA 3.0
2 events
| when toggle format | what | by | license | comment | |
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| Aug 8, 2016 at 0:38 | comment | added | gbjbaanb | In addition to LoD techniques, it'd be good to add a scenegraph to this answer - where a world can be held in memory and 'CPU culled' based on what is within the view. | |
| Aug 7, 2016 at 9:21 | history | answered | user59192 | CC BY-SA 3.0 |