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Sep 10, 2020 at 15:21 comment added user35344 @Naeem See my edit to the answer, apparently modern game engines do not bother to provide reasonable method overloads for collision checks.
Sep 10, 2020 at 12:48 comment added Naeem @Tyyppi_77 I tried if (other.bounds.Contains(this.bounds)) but it is showing error at (this.bounds) How to resolve that error?
Aug 20, 2016 at 11:10 answer added user35344 timeline score: 2
Aug 20, 2016 at 10:54 review First posts
Aug 20, 2016 at 10:56
Aug 20, 2016 at 10:52 history asked Arnas Puidokas CC BY-SA 3.0