Timeline for How to create an API for event-based, modular Java game?
Current License: CC BY-SA 3.0
7 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jul 4, 2017 at 14:57 | history | edited | Vaillancourt♦ | edited tags | |
| Aug 29, 2016 at 20:05 | answer | added | Azuaron | timeline score: 0 | |
| Aug 29, 2016 at 18:33 | answer | added | Kenny Colliander Nordin | timeline score: 1 | |
| Aug 27, 2016 at 9:39 | comment | added | Giora Guttsait | The repository itself is a game that uses the libraries that I write for the game. I believe it's easily convertible to java. | |
| Aug 27, 2016 at 9:39 | comment | added | Giora Guttsait | You can look at my code : github.com/gioragutt/xna-ecs and look at the EMS library. It's in C#, but C# is practically Java and vice versa. You can approach me if you need help in understanding what's going on there. I've also Implemented an Entity Component System which is also important for what you want | |
| Aug 27, 2016 at 5:41 | review | First posts | |||
| Aug 27, 2016 at 5:48 | |||||
| Aug 27, 2016 at 5:37 | history | asked | Meronat | CC BY-SA 3.0 |