Timeline for My C++/OpenGL "Hello Triangle" Code Does Not Draw A Triangle When Using SDL As A Window Library
Current License: CC BY-SA 3.0
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Oct 19, 2016 at 10:20 | vote | accept | Lord Future | ||
| Oct 19, 2016 at 10:20 | vote | accept | Lord Future | ||
| Oct 19, 2016 at 10:20 | |||||
| Oct 19, 2016 at 10:16 | comment | added | Lord Future | Thanks Quentin, I changed the statement to glViewport(0,0 , SCREEN_WIDTH, SCREEN_HEIGHT); | |
| Oct 19, 2016 at 8:58 | history | answered | Quentin | CC BY-SA 3.0 |