Timeline for 2D HUD over 3D scene
Current License: CC BY-SA 3.0
7 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jan 4, 2017 at 23:05 | answer | added | user81509 | timeline score: 0 | |
| Jan 4, 2017 at 20:00 | comment | added | user81509 | Are you talking about the UVs? I'll put them in my class instead. It does seem inefficient now that I think about it. | |
| Jan 4, 2017 at 19:58 | vote | accept | CommunityBot | ||
| Jan 4, 2017 at 20:06 | |||||
| Jan 4, 2017 at 6:56 | comment | added | Bálint | Ypu always create a new array buffer everytime you render something? That's going to take up a lot of memory overtime. | |
| Jan 4, 2017 at 6:55 | answer | added | Bálint | timeline score: 2 | |
| Jan 4, 2017 at 5:45 | history | edited | user81509 | CC BY-SA 3.0 | picture upload |
| Jan 4, 2017 at 5:24 | history | asked | user81509 | CC BY-SA 3.0 |