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Apr 13, 2017 at 12:18 history edited CommunityBot
replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/
Mar 21, 2017 at 11:46 comment added rbhalla thank you! Seems obvious when explained. I have used decision trees in the past but just looking at an alternative approach using GOAP. The main reason I'm using A* is to be able to take into account the cost of actions. Right now it's nothing more than an attempt to implement Jeff Orkin's papers on it.
Mar 21, 2017 at 11:42 vote accept rbhalla
Mar 21, 2017 at 4:06 history answered congusbongus CC BY-SA 3.0