Timeline for Dealing with multiple prerequisites in goal orientated action planning using A*
Current License: CC BY-SA 3.0
4 events
| when toggle format | what | by | license | comment | |
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| Apr 13, 2017 at 12:18 | history | edited | CommunityBot | replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/ | |
| Mar 21, 2017 at 11:46 | comment | added | rbhalla | thank you! Seems obvious when explained. I have used decision trees in the past but just looking at an alternative approach using GOAP. The main reason I'm using A* is to be able to take into account the cost of actions. Right now it's nothing more than an attempt to implement Jeff Orkin's papers on it. | |
| Mar 21, 2017 at 11:42 | vote | accept | rbhalla | ||
| Mar 21, 2017 at 4:06 | history | answered | congusbongus | CC BY-SA 3.0 |