Timeline for Tile based map and collision; getting stuck
Current License: CC BY-SA 3.0
3 events
| when toggle format | what | by | license | comment | |
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| Jul 3, 2011 at 18:01 | comment | added | Kactung | Yep, that another problem I had. I have fixed it doing what you say. I have changed all the *Tile method to check the 2 corners of each side. So, here is the full code: pastebin.com/8RZLvYZ1 Now it works fine and there isn't any kind of stuck :D Thank you very much! | |
| Jul 3, 2011 at 17:46 | vote | accept | Kactung | ||
| Jul 3, 2011 at 16:46 | history | answered | aaaaaaaaaaaa | CC BY-SA 3.0 |