Timeline for Object array in unity not instantiating properly
Current License: CC BY-SA 3.0
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Aug 31, 2017 at 4:12 | history | edited | DMGregory♦ | CC BY-SA 3.0 | Code formatting, tagging, cleanup |
| Aug 31, 2017 at 3:37 | answer | added | DMGregory♦ | timeline score: 1 | |
| Aug 31, 2017 at 3:26 | comment | added | DMGregory♦ | It's unusual to use new to construct a class deriving from MonoBehaviour. Is there a reason your Population class doesn't Instantiate() the CarMovement instances it needs from a prefab itself? | |
| Aug 31, 2017 at 0:57 | history | asked | iamPres | CC BY-SA 3.0 |