I'veI have an enemy, with this structure:
- Enemy
- Body
- Head
- Arm Left
- Arm right
- Body
And...and so on.
I also have a collider for each part of the body. In
In my "Enemy" object I've attached a script, and in that script I would like to intercept possible collisioncollisions (afrom a bullet) forhitting the body, head, arm, left etc.
Is there a wayHow can I to do this?