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Moving texture according to possitionposition in shader

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how can I make particle effect like Divinity original sin? Moving texture according to possition in shader

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how can I make particle effect like Divinity original sin?

Divinity Original Sin have beautiful particle effect , When I move around game I see galaxy through particle that move according to my position.how can I make like it?

you can see this effect here: https://youtu.be/4fIpQZ2sIAY

2017-12-28_11-42-01