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Dec 4, 2020 at 8:26 comment added Benjamin Danger Johnson SyncVars should work in many cases, but if you are joining a game in progress you may need paired methods anyway for getting other networked data. There is also a chance the SyncVar may not be set immediately or when you need it.
Apr 12, 2018 at 18:28 history answered Chaosed0 CC BY-SA 3.0