Timeline for Does it make sense to do more calculations in the fragment shader if there are more vertices than pixels?
Current License: CC BY-SA 4.0
3 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jun 22, 2018 at 10:37 | history | edited | DMGregory♦ | CC BY-SA 4.0 | Noting relation to culling |
| Jun 21, 2018 at 14:06 | vote | accept | ragemagic | ||
| Jun 21, 2018 at 13:43 | history | answered | DMGregory♦ | CC BY-SA 4.0 |