Timeline for How to design prefabs in Entity Component Systems
Current License: CC BY-SA 4.0
26 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Feb 9, 2023 at 21:05 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Sep 17, 2022 at 0:08 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| May 14, 2022 at 16:03 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jan 14, 2022 at 16:45 | comment | added | Evorlor♦ | Updated ECS link unity.com/dots | |
| Jan 14, 2022 at 16:44 | comment | added | Evorlor♦ | 4 Years later...That finish line... | |
| Jan 14, 2022 at 16:00 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Sep 16, 2021 at 15:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| May 19, 2021 at 15:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jan 19, 2021 at 14:03 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Sep 21, 2020 at 13:07 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| May 24, 2020 at 13:04 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jan 25, 2020 at 13:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Sep 27, 2019 at 12:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Aug 28, 2019 at 11:44 | history | edited | DMGregory♦ | CC BY-SA 4.0 | Removing off-topic request for frameworks |
| May 27, 2019 at 4:07 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Apr 27, 2019 at 3:09 | history | edited | Vaillancourt♦ | edited tags | |
| Apr 27, 2019 at 2:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Dec 27, 2018 at 15:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Nov 27, 2018 at 8:00 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Oct 24, 2018 at 21:00 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Oct 10, 2018 at 18:56 | comment | added | Stephan | you can read about Unity's ECS features here github.com/Unity-Technologies/EntityComponentSystemSamples/blob/… | |
| Sep 23, 2018 at 14:20 | history | edited | Evorlor♦ | added unity tag | |
| Sep 23, 2018 at 14:19 | comment | added | Evorlor♦ | just a heads up, unity is near the finish line with their own native implementation of ECS, which may deprecate yours | |
| Sep 23, 2018 at 3:16 | answer | added | DMGregory♦ | timeline score: 1 | |
| Sep 22, 2018 at 22:14 | history | edited | Sander Mertens | edited tags | |
| Sep 22, 2018 at 22:02 | history | asked | Sander Mertens | CC BY-SA 4.0 |