Timeline for XNA: Classes with Texture2D to be treated as one
Current License: CC BY-SA 4.0
8 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Mar 27, 2019 at 7:46 | vote | accept | sfbea | ||
| Mar 27, 2019 at 7:45 | answer | added | sfbea | timeline score: 0 | |
| Mar 21, 2019 at 14:07 | comment | added | Pikalek | Welcome to GDSE. In the future, please place any necessary code directly into your question. Questions that require linked material to be understood are prone to link-rot. | |
| Mar 21, 2019 at 14:04 | history | edited | Pikalek | CC BY-SA 4.0 | moved code into question, added markdown, fixed some typos, tried to improve readability |
| Mar 18, 2019 at 13:14 | answer | added | Bálint | timeline score: 1 | |
| Mar 18, 2019 at 13:04 | comment | added | Bálint | Why not extend Texture2D? It could be cast down to one then | |
| Mar 18, 2019 at 12:55 | review | First posts | |||
| Mar 21, 2019 at 14:07 | |||||
| Mar 18, 2019 at 12:53 | history | asked | sfbea | CC BY-SA 4.0 |