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Sep 23, 2019 at 13:45 vote accept Ed Marty
Sep 23, 2019 at 13:45 answer added Ed Marty timeline score: 0
Sep 22, 2019 at 22:21 answer added user1118321 timeline score: 0
Sep 22, 2019 at 18:00 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
May 25, 2019 at 17:01 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Apr 25, 2019 at 16:15 answer added Pikalek timeline score: 0
Apr 25, 2019 at 12:40 comment added Ed Marty Indeed they are. Our build process rebuilds them automatically on each build, and uploads them to a CDN if they have changed. It then updates an asset within the game to point to the correct version.
Apr 25, 2019 at 1:34 comment added Pikalek Are these bundles that you made in house?
Apr 24, 2019 at 18:16 comment added Ed Marty @Pikalek We have plans to eventually update Unity versions, but cannot do so in the immediate future, due to our desire to avoid unnecessary risk immediately after the 1.0 release. As for devices it's occurring on, we are testing on a variety of devices and OS versions, and the crashes occur on pretty much every combination of device and OS version we support, though not consistently (about 1% of sessions). Users are generally able to play the game but apparently crash occasionally where it would previously work fine, and works fine again later.
Apr 24, 2019 at 17:33 comment added Pikalek Have you tested on hardware other than your development platforms? Do you have any info about how the crashing platforms differ from reliable ones? Is it possible for you to upgrade to a more recent Unity release?
Apr 24, 2019 at 14:22 history asked Ed Marty CC BY-SA 4.0