Timeline for Destroy physics triggered GameObject in Unity ExecuteInEditMode
Current License: CC BY-SA 4.0
3 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 9, 2019 at 16:43 | comment | added | Ed Marty | If you don’t want to wait until the next frame, you can wait until the end of the current frame and that should work. docs.unity3d.com/ScriptReference/WaitForEndOfFrame.html | |
| May 9, 2019 at 13:24 | vote | accept | Maifee Ul Asad | ||
| May 9, 2019 at 13:05 | history | answered | Emad | CC BY-SA 4.0 |