Timeline for Actor does not perform action when spawned?
Current License: CC BY-SA 4.0
8 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 28, 2019 at 0:49 | history | edited | Boneco Sinforoso | edited tags | |
| May 27, 2019 at 22:29 | vote | accept | Boneco Sinforoso | ||
| May 27, 2019 at 22:28 | answer | added | Boneco Sinforoso | timeline score: 1 | |
| May 25, 2019 at 22:10 | history | edited | Boneco Sinforoso | CC BY-SA 4.0 | Attempt that I made based on a user's comment. |
| May 25, 2019 at 21:59 | comment | added | Boneco Sinforoso | I added the print, it runs, but the rest of the code does not. | |
| May 25, 2019 at 3:05 | comment | added | Coldsteel48 | To verify if the BeginPlay is called add a PrintText node as a first node. | |
| May 25, 2019 at 3:04 | comment | added | Coldsteel48 | Thats interesting... for me the begin play works for dynamically spawned actors: forums.unrealengine.com/development-discussion/… | |
| May 24, 2019 at 23:50 | history | asked | Boneco Sinforoso | CC BY-SA 4.0 |