Timeline for Creating method to jump over another pawn
Current License: CC BY-SA 4.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Sep 15, 2019 at 18:20 | comment | added | Fishy_Code | Hi there Pikalek, thank you for your answer. Yes, those are rules I am trying to implement. I'd like to say I already resolved this problem, so this post is unactual. Forgive me, please ;) | |
| Sep 12, 2019 at 2:09 | comment | added | Pikalek | Welcome to GDSE. A couple of things to clarify - first, I noticed that you are setting the game title to "Brazilian Checkers"; are you intending to implement this rule set? Second, I'm not entirely sure I understand the error based on the description & code given; which methods are working correctly & which ones are not (and how are they failing)? | |
| Sep 12, 2019 at 2:02 | history | edited | Pikalek | CC BY-SA 4.0 | fixed some typos & removed some fluff |
| Sep 8, 2019 at 12:22 | history | edited | Fishy_Code | CC BY-SA 4.0 | added 1 character in body |
| Sep 8, 2019 at 11:45 | review | First posts | |||
| Sep 12, 2019 at 2:09 | |||||
| Sep 8, 2019 at 11:44 | history | asked | Fishy_Code | CC BY-SA 4.0 |