Timeline for How to calculate rotations for an object with scaling transformations?
Current License: CC BY-SA 4.0
9 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jun 26, 2020 at 14:15 | history | edited | Vaillancourt♦ | CC BY-SA 4.0 | appended answer 175900 as supplemental |
| Jun 26, 2020 at 13:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Feb 27, 2020 at 13:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Oct 30, 2019 at 12:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Sep 30, 2019 at 20:04 | comment | added | yah_nosh | @DMGregory No, currently I'm only using uniform scale for my tests. | |
| Sep 30, 2019 at 13:12 | comment | added | DMGregory♦ | Is your scale ever non-uniform (ie. stretched or compressed more on one axis than on another)? | |
| Sep 30, 2019 at 11:24 | history | edited | yah_nosh | CC BY-SA 4.0 | [Edit removed during grace period] |
| Sep 22, 2019 at 11:50 | review | First posts | |||
| Oct 1, 2019 at 2:27 | |||||
| Sep 22, 2019 at 11:46 | history | asked | yah_nosh | CC BY-SA 4.0 |