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Timeline for The view matrix finally explained

Current License: CC BY-SA 4.0

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S May 12, 2024 at 19:16 history edited Theraot CC BY-SA 4.0
Some grammar, typo and link fixes, replaced some links
S May 12, 2024 at 19:16 history suggested Ray CC BY-SA 4.0
Some grammar, typo and link fixes, replace possible warez link
May 12, 2024 at 18:12 review Suggested edits
S May 12, 2024 at 19:16
Jul 18, 2021 at 22:41 history edited Theraot CC BY-SA 4.0
added 2 characters in body
Jul 18, 2021 at 22:37 comment added code_dredd "The View matrix converts from World space to Clip space" The view matrix transforms coordinates from world-space to camera/view space, not clip-space. To reach clip space, you apply a projection matrix to vertices in camera/view space. You need to correct that.
Feb 6, 2020 at 10:04 history edited Theraot CC BY-SA 4.0
edited body
Jan 30, 2020 at 1:39 history edited Theraot CC BY-SA 4.0
added 8 characters in body
Jan 28, 2020 at 23:27 vote accept Raouf
Jan 28, 2020 at 4:27 comment added Vaillancourt Hey, I'd like to congratulate you for your 10k rep on this site, and thank you (a lot) for your great contributions in helping users here :)
Jan 28, 2020 at 4:04 history answered Theraot CC BY-SA 4.0