I have removed the following folders:
It seems likebroke when I can safely remove the following folders and Unity would regenerate themremoved any of these:
/AddressableAssetsData/AssetGroups/Schemas /AddressableAssetsData/AssetGroupTeplates /AddressableAssetsData/WindowsDataBuilders ItNothing broke (no obvious errors) when I removed any of these:
/AddressableAssetsData/AssetGroups/Schemas /AddressableAssetsData/DataBuildersAssetGroupTemplates ... but when I build the application, the Addressables were missing and after further investigation I noticed that each Group's Content Packing & Loading "Component" (actually "Schema") was obviously missing so I assume Unity just silently ignored the packing of my assets. And without the AssetGroupTemplates, my AddressableAssetSettings asset showed that the Asset Group Templates were missing, so I guess that is also a required folder.
The following addition to the .gitignore seems to have donewill only remove the trick:binaries generated by the Asset packing and keep all the other settings.
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/[Aa]sset[Gg]roups/[Ss]chemas/* /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/[Aa]sset[Gg]roups[Tt]emplates/* /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/[Ww]indows/*