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when toggle format what by license comment
S Jun 18, 2020 at 14:51 history suggested Deepthought CC BY-SA 4.0
logical mistake in code
Jun 18, 2020 at 12:57 review Suggested edits
S Jun 18, 2020 at 14:51
Jun 16, 2020 at 18:19 comment added Habib Ismail the bullets dont seem to appear on the screen even though I draw it am I doing something wrong? in my main loop heres is my full code if you want to check it out script I changed the name of the bullet class to Boolss and I didnt forget about the appending the Boolss as well
Jun 16, 2020 at 15:21 comment added sirreldar See edit to answer
Jun 16, 2020 at 15:21 history edited sirreldar CC BY-SA 4.0
added 1885 characters in body
Jun 16, 2020 at 14:46 comment added sirreldar This script does not include any input handling or event listening. Look at this line: new_bullet = projectile(start_x, start_y, dir_x/distance, dir_y/distance, (0,0,0)). If you can find the projectile class, im willing to bet that the constructor (init in python, i believe) includes an example of how to get the x and y magnitudes from start and target positions. You need to add something similar to your bools class.
Jun 16, 2020 at 2:55 comment added Habib Ismail I have something similar for my player where ever I click with my mouse bullets append but how can I change it for the enemy so it attacks the player? script
Jun 16, 2020 at 0:27 history answered sirreldar CC BY-SA 4.0