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Jun 19, 2020 at 14:05 vote accept Saidus
Jun 19, 2020 at 14:05 vote accept Saidus
Jun 19, 2020 at 14:05
Jun 19, 2020 at 14:05 vote accept Saidus
Jun 19, 2020 at 14:05
Jun 19, 2020 at 14:04 vote accept Saidus
Jun 19, 2020 at 14:04
S Jun 18, 2020 at 15:47 history suggested Adrien G. CC BY-SA 4.0
Correction in the title
Jun 18, 2020 at 10:07 answer added Philipp timeline score: 2
Jun 18, 2020 at 9:24 answer added Swati timeline score: 1
Jun 17, 2020 at 14:08 review Suggested edits
S Jun 18, 2020 at 15:47
Jun 17, 2020 at 12:52 comment added DMGregory Would rtpax, Swati, Theroat, or Saidus like to write up this solution as an Answer below?
Jun 17, 2020 at 12:09 comment added Saidus I just did and yeah It works! Thanks
Jun 17, 2020 at 12:06 comment added Theraot When, exactly, should it fall? If you can check for that, let gravity affect the object from that instant on, not before. I'm guessing you want it have zero velocity at that point, so it is free fall.
Jun 17, 2020 at 11:47 comment added Swati Try disabling the gravity of the object before throwing it, then trow object and check object velocity if it reaches 0 or nearly 0 then enable the gravity.
Jun 17, 2020 at 11:43 comment added Saidus That won't let my object fall if I disable it.
Jun 17, 2020 at 11:42 comment added rtpax The curve is happening because of gravity, so disable gravity and it will go straight
Jun 17, 2020 at 11:38 history asked Saidus CC BY-SA 4.0