Timeline for Using Euler angles to rotate object 360 degrees
Current License: CC BY-SA 4.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Sep 11, 2020 at 8:44 | vote | accept | Solipsis | ||
| Sep 8, 2020 at 15:37 | comment | added | Solipsis | Thanks, somehow I didn't think about it. | |
| Sep 8, 2020 at 15:36 | answer | added | Solipsis | timeline score: 2 | |
| Sep 8, 2020 at 15:01 | comment | added | DMGregory♦ | Have you considered simply converting the designer's Euler angles to a quaternion, before passing them to DOTween's quaternion method? Also, please note that you can edit an existing question, instead of deleting it and re-positng? | |
| Sep 8, 2020 at 14:55 | review | First posts | |||
| Sep 9, 2020 at 21:06 | |||||
| Sep 8, 2020 at 14:54 | history | asked | Solipsis | CC BY-SA 4.0 |