Timeline for Why Unity Corrupts textures when used on a Sample Texture node shader
Current License: CC BY-SA 4.0
10 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jan 4, 2021 at 14:59 | comment | added | Pikalek | Interestingly, when I took the image that was linked in the comment above & pasted the link into the question directly, it doesn't display as expected. Maybe some sort of alpha or encoding problem? | |
| Jan 4, 2021 at 14:58 | history | edited | Pikalek | CC BY-SA 4.0 | added image from comments to question |
| Jan 4, 2021 at 0:36 | vote | accept | Luis Schmitt | ||
| Jan 2, 2021 at 17:35 | answer | added | DMGregory♦ | timeline score: 2 | |
| Jan 2, 2021 at 16:38 | comment | added | Luis Schmitt | imgur.com/pAn6GZc This the image in imigur | |
| Jan 2, 2021 at 16:24 | comment | added | DMGregory♦ | Can you share your input image so we can try to reproduce the problem with the exact image data you're using? | |
| S Jan 2, 2021 at 16:20 | history | suggested | Jon | CC BY-SA 4.0 | Typo in title |
| Jan 2, 2021 at 2:55 | review | Suggested edits | |||
| S Jan 2, 2021 at 16:20 | |||||
| Jan 2, 2021 at 2:28 | review | First posts | |||
| Jan 4, 2021 at 14:59 | |||||
| Jan 2, 2021 at 2:26 | history | asked | Luis Schmitt | CC BY-SA 4.0 |