Timeline for How often to update a Game Client about the World?
Current License: CC BY-SA 3.0
3 events
| when toggle format | what | by | license | comment | |
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| Nov 7, 2011 at 23:01 | comment | added | Kylotan | It's quite impractical to ensure that every client sees exactly the same thing because information takes time to travel, different clients have different network latency, they render at different speeds, etc. So trying to get everybody to show exactly the same frame simultaneously is usually a futile endeavour. Instead you might just try to ensure they start the same animation at roughly the same time, and that is good enough. | |
| Nov 7, 2011 at 18:06 | comment | added | Lanbo | I wouldn't? What about poses or something, I need to be sure all the clients see the same? | |
| Nov 7, 2011 at 17:47 | history | answered | Kylotan | CC BY-SA 3.0 |