Timeline for What do I need to know for writing code for both OpenGL and OpenGL ES 2.0
Current License: CC BY-SA 3.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Nov 13, 2011 at 15:28 | vote | accept | Samaursa | ||
| Nov 9, 2011 at 0:06 | answer | added | notlesh | timeline score: 1 | |
| Nov 8, 2011 at 22:25 | comment | added | Samaursa | Well, although the question asks for differences, the answer does not really list them. I know the high-level difference between the two, but as an engine programmer, what do I need to be aware of when developing the rendering interface? | |
| Nov 8, 2011 at 22:23 | comment | added | Tetrad | Possible dupe? gamedev.stackexchange.com/questions/150/… | |
| Nov 8, 2011 at 22:22 | answer | added | Ellis | timeline score: 3 | |
| Nov 8, 2011 at 22:14 | history | asked | Samaursa | CC BY-SA 3.0 |