Timeline for Clarification of functionality of Vector2.MoveTowards method
Current License: CC BY-SA 4.0
3 events
| when toggle format | what | by | license | comment | |
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| Jan 10, 2022 at 23:22 | comment | added | DMGregory♦ | You could put transform.position = Vector2.MoveTowards(transform.position, target, speed * Time.deltaTime); all in one line, but naming that last argument step makes the line a bit shorter, and clarifies intent. (Now I don't have to ask "why is speed being multiplied by delta time?" - the variable name clarifies "oh, that's the distance of one step in the movement") | |
| Jan 10, 2022 at 22:54 | answer | added | Philipp | timeline score: 1 | |
| Jan 10, 2022 at 21:18 | history | asked | EvelynSays | CC BY-SA 4.0 |