Timeline for Transfer player's data from scene to scene [duplicate]
Current License: CC BY-SA 4.0
8 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Feb 1, 2022 at 18:49 | history | closed | DMGregory♦ c# Users with the c# badge or a synonym can single-handedly close c# questions as duplicates and reopen them as needed. | Duplicate of What is the proper way to handle data between scenes? | |
| Feb 1, 2022 at 17:43 | answer | added | Kirpich158 | timeline score: 0 | |
| Feb 1, 2022 at 17:09 | comment | added | Kirpich158 | @DMGregory ok, thx, will check this out | |
| Feb 1, 2022 at 17:04 | comment | added | DMGregory♦ | You may be interested in past Q&A about sharing/transferring data between scenes in Untiy | |
| Feb 1, 2022 at 17:03 | comment | added | Kirpich158 | I want to transfer data, used PlayerPrefs cause my friend said that I can use it to solve my problem | |
| Feb 1, 2022 at 17:01 | comment | added | Zibelas | You want to know how playerprefs are working or how to transfer the data from one scene to another? One is like a registry key, storing values that are lasting even after you end the game, for the other one you could take a look at DontDestroyOnLoad | |
| S Feb 1, 2022 at 16:57 | review | First questions | |||
| Feb 1, 2022 at 18:56 | |||||
| S Feb 1, 2022 at 16:57 | history | asked | Kirpich158 | CC BY-SA 4.0 |