Timeline for Why do we use GLSL(Shader) instead of CUDA?
Current License: CC BY-SA 4.0
5 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jul 26, 2024 at 21:15 | comment | added | Anderson Green | Compilers for shading languages usually don't target CUDA, but the Slang compiler does. | |
| Mar 8, 2022 at 12:14 | answer | added | DMGregory♦ | timeline score: 3 | |
| Mar 8, 2022 at 10:50 | comment | added | Raildex | Shaders are specialized for well, graphic output. | |
| S Mar 8, 2022 at 5:55 | review | First questions | |||
| Mar 8, 2022 at 12:16 | |||||
| S Mar 8, 2022 at 5:55 | history | asked | is code | CC BY-SA 4.0 |