I have created a mobile 3D game and now I am running it on the mobile with thean iOS systemdevice. It works well and it’sruns at about about 25 fps. But after a while, about 2-3 minutes, it drops to 15 - 18 frames per second.
my trisMy triangle counts and batches is noare not very highthigh.
and then i turn vsynI turned vsync off and set Application.targetFrameRate = 1; andApplication.targetFrameRate = 1; and only put one monster in my main scene. it's keep droping It keeps dropping frame rate and enegythe energy impact is still getting very highthigh.
it keep enegy impact



